Stone Edge is an adventure third person game with a contemplative aspect. Inspired by Journey and Shadow Of The Colossus for the storytelling part, its gameplay reminds of 3D platformers like Rayman 3 and Yooka-Laylee. The player interprets the role of a guardian who travels on a post-apocalyptic region. The world was devastated by a mechanical dragon who enslaved all life. Gradually, nature is withering and everybody became the dragon’s slave. The guardian wakes up, after a combination of circumstances, in a temple. This guardian, who looks like a stone totem, was created by a very old civilization. Guided by fireflies and helped by his magnetic force, he travels through the region to stop the dragon who threatens his world. During his travel, the guardian meets creatures and the player may realize that these are part of the civilization that had created the dragon - they are under his control because of masks they wear. Their goal is to bring back energy to their master to keep it alive. The guardian becomes the target of their attacks : he has to defeat them to move forward. Our guardian will, during his trek, recover powers that will help him to reach his goal: the mechanical dragon.
The game is for PC and the minimal configuration is:
4Go of RAM
OS Windows (7+) / Ubuntu
DirectX11-compatible graphics card with 1+Go of VRAM
Keyboard+mouse, OR gamepad (XBox 360 compatible)
We have developped an asset generator for Blender with Python and PyQt to create assets such as terrains, crystals, rocks and trees. Based on a genetic algorithm, you can navigate through generations to find the perfect 3D model, open it in
Blender and download it as a *.obj file. With this tool, we have generated a major part of game's assets.
You can download our tool
here.
The main team of the project is composed of IMAC students specialized in 3D programming:
Special thanks to Benoit Neil & Thierry Grandpierre, our teachers, and to Yu Qiao & Luan Junqing who participate to the project during the first months.
© Copyright 2018 Stone Edge - All rights reserved.